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- New files in x2ftp.oulu.fi:/pub/msdos/programming in February 1995
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- 10 February 1995 new directory created
- progsrc/ * programs and their source code
- hardware/ * hardware related material - mouse joystick disk cd cpu
- hardware is hardio renamed and expanded in contents
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- convert/ * file converters, both graphics and music
- vff2bmp.zip VFF -> BMP - SUN/IVP .vff to 24bit .bmp (graphics)
- htmlco16.zip HTML -> ASCII - HTMLCon 1.6 (text)
- pov2mry2.zip POV -> MDL/ANC - pov2mry 0.91 (Povray to Moray) (graphics)
- vfd_16d.zip FLI/FLC/AVI <- BMP/RLE/DIB/TGA/PCX/GIF - Video for DOS (movie)
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- crypt/ * data decoding, encoding, crypting
- codecs13.zip codecs - lossless compression tutorial: RLE/huffman/LZW (C)
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- demosrc/ * demos and their source code
- pixeltun.arj Pixel tunnel - 320x200x256 (asm/pascal)
- phantcyb.zip CyberSpace 2.4 by NosTaLgiA - 3D world, 286+ (asm/pascal)
- tplas20.zip Tom's Plasma 2.0 - plasma fractal w/source for 1.1
- vtiris.lzh plasma demo by VangeliSTeam (asm)
- wm-h_src.zip ACIDween greeter by Wonder monkey - vga, adlib (asm)
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- docs/ * documentation and text files, general info
- online19.zip The Online World book 1.9 - lots net info and pointers
- zed3d032.zip 2D/3D vector and texture mapped graphics tutorial by S.Loisel
- fpt1_rti.zip How to use Fixed Point (16.16) math (1/2) tutorial (asm)
- svgaline.zip VESA SVGA programming tutorial - Bresenham's line (asm)
- gccfaq10.zip DJGPP DOS Game Programmers FAQ (GNU C Compiler) - 1.0 (C)
- tut18.zip VGA trainer in File Packing & 256 color PCX (pascal)
- tut19.zip VGA trainer in Asm tutorial & Fire (asm/pascal)
- tilefaq.11 Tile-Based Games FAQ by Greg Taylor - version 1.1
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- faq/ * Frequently Asked Questions from internet
- jpegcomp.faq JPEG image compression FAQ - 3 February 1995
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- fg/ * Fastgraph graphics library related material
- fgl402a.zip FastGraph/Light 4.02 - executables, libs, install
- fgl402b.zip FastGraph/Light 4.02 - manuals
- fgl402c.zip FastGraph/Light 4.02 - sample code
- fgl402d.zip FastGraph/Light 4.02 - Basic sample code
- fgl402e.zip FastGraph/Light 4.02 - Pascal sample code
- fgl402f.zip FastGraph/Light 4.02 - Fortran sample code
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- gamesrc/ * games and their source code
- earthqua.zip Earthquake Simulator 1.0 - SVGA/BGI, by M.Koshelev (C/C++)
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- gdm/ * Game Developers Magazine - official site
- gdm006.arj Game Developers Magazine - Issue 6
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- hardware/ * hardware related material - mouse joystick disk cd cpu
- pctime12.zip PcTimer 1.2 - high-resolution timing routine (C)
- 386id.zip 386/486 component identifier + theory + asm source
- cpuid3.zip Intel recommended CPU/MCP id code - see 386id/chips also
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- libs/ * programming libraries
- knowhow4.zip Know-How 4.x toolkit - GUI,font,PCX,graphics,vector (BC++)
- cslib15d.zip CS-libraries 1.5d - database support, interface, utils (C/C++)
- game10.zip GAME 1.1 - Gaming Applications Made Easy toolkit (pascal)
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- math/ * mathematics related material
- newmat08.zip newmat 0.8 - large matrix library (C++)
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- memory/ * memory management related material
- fortify.zip Fortify 1.0 - memory tracker and protector for C/C++ (C src)
- pmdkt110.zip Borland Pascal Debug Kit 1.10b - memory tracker + debugger
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- misc/ * misc material - including 3D world demos
- wolfdoom.zip WolfDoom demo - 3D graphics by M.Dussault
- zscaler.zip Zoomagic 1.0 - bitmap scaler and zoomer (16 x 128x128x256)
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- mxcode/ * music/sound playing/programming/writing source code
- sb16snd.zip play/record 16bit sounds on SB16 (C/Pascal) by E.Brodsky
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- mxinfo/ * music/sound playing/programming/writing information
- sblast09.zip SoundBlaster Programming Information 0.90 - LOTS (asm/c/pas)
- sb16doc.zip Programming the SoundBlaster 16 DSP - 3.1 by E.Brodsky
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- mxlibs/ * music/sound playing/programming/writing libraries
- sbdsp2b.zip SBDSB 2.0b - Sound Blaster lib (TP7) (pascal)
- smix111.zip SMIX 1.11 - play 8 simultaneous RAW/WAV, SB/Pro/16 (pascal)
- smixc111.zip SMIXC 1.11 - play 8 simult RAW/WAV, SB/Pro/16, by E.Brodsky (C)
- smixw111.zip SMIXW 1.11 - play 8 simultaneous RAW/WAV, SB/Pro/16 (Watcom C)
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- mxutil/ * music/sound playing/programming/writing utilities
- bmstr62.zip BLASTER Master 6.2 - VOC/WAV/SND editor
- p-eze-20.zip PatchEXE 2.0 - GUS patch management system (MIDI) (Windows)
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- net/ * network programming related material
- ipxstart.zip basic IPX network programming info + demos by D.Welch (asm/C)
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- pmode/ * protected mode programming related material
- qfml10.zip Quick Flat Memory Lite 1.0 - DOS extender for ASM and C (386+)
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- progsrc/ * programs and their source code
- 3d_2.zip 3D_2 1.09 - view/rotate 3D objects, OFF, Lambert - (C++)
- 3dlab110.zip 3D-Labyrinth 1.10 - almost all source (pascal)
- ebksrc.zip Electronic Book - hypertext program source code (C++)
- fdesi313.zip Fractal Designer 3.08 and 3.13 w/source (C)
- frasr182.zip Fractint 18.2 source code (c/asm)
- impact21.zip IMPACT 2.1 - 2D convex polygons collision dynamics sim (C)
- jpgsrc5a.zip Independent JPEG Group's JPEG release 5a source code
- microcad.zip simple CAD program (vector graphics) with c source
- micropcx.zip 320x200x256 pcx viewer (185 bytes .com) (asm)
- mkfnt8.xip 8x8 pixel font and 256 color palette editor (C)
- mktil16.zip Tile Editor - 16x16, mode 13h, with source (C)
- rtsrc800.zip Antonio Costa's raytracer 8.0.0 + utils (awk/sed/..) source
- thesrc20.zip The Hessling Editor (THE) 2.0 - portable text editor (C)
- v3dt090.zip 3DTOOLS 0.90b - 386+, mode13h 3D, lambert, gouraud (C++ src)
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- reviews/ * opinions, summaries, reviews, product infos
- 3demon.ad 3DEMON - PCI-bus 3D accelerator based on GLINT chip
- centenni.rev Centennia - maps of Europe from 1000 AD to 1993 (program)
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- rules/ * rules to games and related info
- teeko.txt Teeko - history, intro and playing tips (board game)
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- source/ * misc source code
- gor_flag.zip Sine-Flag by P.Geary - sinus flag tester, 386+ (asm)
- gor_land.zip Land Runner by P.Geary - fake 3D dot landscape, 386+ (asm)
- dptools.zip dptool - cursor and font utils w/src (Turbo Vision) (C/pascal)
- ej-tsr.zip small mark/release TSR (asm)
- gfxfx.zip Lots of graphics source code by Bas van Gaalen (pascal)
- gfxfx2.zip Even more graphics source code by Bas van Gaalen (pascal)
- 3dwave.zip 3D Wave bye Jare/Iguana - no comments (pascal)
- checkvsa.lzh check if computer is VESA compatible (asm)
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- utils/ * programming utilities
- clayv201.zip Clay 2.01 - 3D modeler, GUI, 286+, VGA, DXF/POV, GIF/PCX/IFF
- d3aedit.zip 3DAEDIT - 3D texture mapped object editor
- gn2v100.zip GNOOM II 1.00 - sprite editor (320x240), animation
- hotkey21.zip HOTKEY 2.1 - paintbrush-like PCX editor
- vector21.zip Vector 2.1 - vector graphical editor (VEC)
- dta22b2.zip Dave's .TGA Animation program 2.2 beta 2 - create FLI/FLC anim
- hiew44.zip Hacker's View 4.40 - patch editor w/ 80386 disasm/8088 asm
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- watcom/ * Watcom (C/C++) compiler related material
- st4gw110.arj STUB/4GW 1.10 - stub loader for DOS/4GW DOS-extender (Watcom)
- pmw116.zip PMODE/W 1.16 - Watcom C/C++ DOS extender, replaces dos4gw.exe
- modex32w.zip X32/w - 32bit ModeX library for Watcom C/C++ protected mode
- w_512400.zip 512x400x256 chained video mode for CirrusLogic (Watcom) (asm/C)
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- wgt/ * Wordup Graphics Toolkit library related material
- wgtrun.zip parallax scrolling, shadows, transparency, timer (Watcom) (C)
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- windows/ * carefully selected MS Windows related material
- ftp4w.zip FTP4W - FTP protocol (RFC 959) DLL and sample (C src)
- winfire.arj Fire routine for Windows by Jare of Iguana - WinG (C)
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- x2ftp/ * messages from x2ftp to you - download log files
- 00janu95.new material added during January 1995
- removed.txt Why some files were removed and not wanted again
- 95week05.log FTP transfers during week 05
- 95week06.log FTP transfers during week 06
- 95week07.log FTP transfers during week 07
- 95week08.log FTP transfers during week 08
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